In the last week I have finished the modelling and texturing of the interior environment of Oulou's hut and have placed all the (many!) assets within the scene. I have also lit it.
As well as this I have created and textured the totem pole itself and incorporated this into the scene too.
I have no started animating and rendering in preparation for the Beta deadline. Music and sound effects are reported to be coming on well and hopefully I will have these in a week, so I have time to synch it up before the deadline after Easter.
Here's to getting this bloody thing finished!
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